Ladies and gentlemen. Boys and girls. Children of all ages. Gather round and let me tell you a tale about this week’s pick.
LEGO Indiana Jones: The Original Adventures. And while the game itself released on multiple platforms, in particular, this week’s pick focuses on the Nintendo DS version.
While many people look at this game as a poor attempt to capitalize off of the LEGO Star Wars franchise, it is anything but. With a LEGO Batman title already in the works, it’s obvious - at least to myself - that they are likely doing fairly well in the marketplace.
But, that is beyond the point here. The outlook for today is on the game itself. And while it does have a few weaknesses, they are greatly surpassed by it’s strengths. Graphics for the game are dead on, smooth and bring to mind memories of playing with little LEGO people as a child.
The story itself is well known to almost everyone who has seen the movies. As with the LEGO Star Wars series, they movie levels are broken up into six levels each, making for a total of eighteen levels in all, with mini-games and bonus levels strewn throughout. The content for this game, especially on the DS, is amazing in it’s expanse. Each level can take nearly half an hour to beat; longer if you chose to collect every coin and find every secret.
The sounds and the score for the game are dead-on from the crack of the whip to the iconic Indiana Jones theme music. Anyone who liked, or as is the case with myself - loved - the music from the movies will definitely enjoy the soundtrack from the game.
As for gameplay, at times it feels like you’re back to playing LEGO Star Wars, but the introduction of new items such as the whip, the shovel, a monkey, and such in replacement of the Force brings fresh challenge to the game. Another point that this game shares with it’s LEGO brethren is that as you play through the levels, you can unlock and then buy new characters with which to replay the levels in free-play mode. Coupled with the fact that you can create your own character for the same purposes add a little bit of excitement to the package as well.
Also, you may find that the puzzles in this game are more challenging and therefore much more rewarding to solve. From actually blowing into the microphone to put out torches to disarming opponents with your whip to make them more susceptible to unarmed combat, or even deciding to pick up an item dropped by an enemy to help you on your quests will all be new experiences to delve into.
While I didn’t have any real complaints with this game, there were a few points where I felt they could have made it slightly less one-sided; as in an enemy on an unsurmountable ledge with a pistol and you’re only armament being an out-of-range whip while trying to solve a particularly difficult puzzle was a little frustrating. But such setbacks really don’t delay the games progress or dull it’s enjoyment factor nearly at all.
All in all, I give this game a 9.5
Graphics - 9.5
Sound - 9.5
Story - 9.5
Gameplay - 9.5
Replay - 9.5
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